Learning C# by Developing Games with Unity 3D

Learning C# by Developing Games with Unity 3D

by Terry Norton

292 pages· 2013· ISBN 9781849696593

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About
This book uses the learning-by-example approach. It takes simple examples from games to introduce all the main concepts of programming in an easy-to-digest and immediately recognizable way.This book is for the total beginner to any type of programming, focusing on the writing of C# code and scripts only. There are many parts that make up the Unity game engine. It is assumed that the reader already knows their way around Unity's user interface. The code editor used in this book is the MonoDevelop editor supplied by Unity.

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