Games and Visual Culture in the Middle Ages and the Renaissance

Games and Visual Culture in the Middle Ages and the Renaissance

by Elizabeth Lapina, Vanina Kopp

Browse books you can read free on Readfeed

No club is reading this yet — be the first to start one

Start a club free
About
During the Middle Ages and the Renaissance, games were not an idle pastime, but were in fact important tools for exploring, transmitting, enhancing, subverting, and challenging social practices and their rules. Their study, through both visual and material sources, offers a unique insight into medieval and early modern gaming culture, shedding light not only on why, where, when, with whom and in what conditions and circumstances people played games, but also on the variety of interpretations that they had of games and play. Representations of games, and of artefacts associated with games, also often served to communicate complex ideas on topics that ranged from war to love, and from politics to theology. This volume offers a particular focus onto the type of games that required little or no physical exertion and that, consequently, all people could enjoy, regardless of age, gender, status, occupation, or religion. The representations and artefacts discussed here by contributors, who come from varied disciplines including history, literary studies, art history, and archaeology, cover a wide geographical and chronological range, from Spain to Scandinavia to the Ottoman Turkey and from the early medieval period to the seventeenth century and beyond. Far from offering the 'last word' on the subject, it is hoped that this volume will encourage further studies.

Discuss Games and Visual Culture in the Middle Ages and the Renaissance with other readers

Join or start a book club for Games and Visual Culture in the Middle Ages and the Renaissance on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Games and Visual Culture in the Middle Ages and the Renaissance?

Sign up free on Readfeed, then browse public clubs or start your own club with Games and Visual Culture in the Middle Ages and the Renaissance as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Games and Visual Culture in the Middle Ages and the Renaissance with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Games and Visual Culture in the Middle Ages and the Renaissance with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.