Computer games as educational and management tools

Computer games as educational and management tools

by Paula Cristina Almeida Tavares, Vitor Hugo Carvalho, Maria Manuela Cruz-Cunha

Browse books you can read free on Readfeed

No club is reading this yet — be the first to start one

Start a club free
About
"This book considers the many uses of games and simulations, focusing specifically on their use in organizational and educational settings and providing perspectives on gaming for distance learning, gaming for rehabilitation, business simulators, and motivational games, this publication explores new and emerging trends in this ever-evolving area of research"--Provided by publisher.

Discuss Computer games as educational and management tools with other readers

Join or start a book club for Computer games as educational and management tools on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Computer games as educational and management tools?

Sign up free on Readfeed, then browse public clubs or start your own club with Computer games as educational and management tools as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Computer games as educational and management tools with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Computer games as educational and management tools with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.