About
This is a review, history, and selection guide book for Video games systems. It tells of their earliest computer origins, up through the Magnavox Odyssey, Atari Pong, to the arcade, and the beginning of cartridge based game systems such as the Fairchild Channel F, and the RCA Studio II which was released a few months before this book was published. It looks at many of the most popular versions of Television games, gives helpful hints as to how to set them up, how they work, and the differences between some of the systems. There are many gray-scale photographs of the various systems, and a few screenshots of game play. Different editions of the book are known to have some material added, and other parts removed, see 'Editions' for more information.

Discuss Video Games with other readers

Join or start a book club for Video Games on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Video Games?

Sign up free on Readfeed, then browse public clubs or start your own club with Video Games as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Video Games with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Video Games with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.