
The Multiplayer Classroom
Designing Coursework as a Game
by Lee Sheldon
284 pages· 2011· ISBN 9781435458444
About
THE MULTIPLAYER CLASSROOM: DESIGNING COURSEWORK AS A GAME is a how-to guide to creating games for the classroom to better reach today's students. The book shows the reader how to create a teaching tool that will engage and excite students by using styles and formats found in popular video games. Readers will learn how to create a variety of multiplayer games on any subject, following the techniques and case studies presented. Bring your classroom into the 21st century!
Discuss The Multiplayer Classroom with other readers
Join or start a book club for The Multiplayer Classroom on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.
Frequently asked questions
How do I join a book club for The Multiplayer Classroom?
Sign up free on Readfeed, then browse public clubs or start your own club with The Multiplayer Classroom as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.
Can I discuss The Multiplayer Classroom with other readers online?
Yes. Readfeed book clubs let you chat live, share progress, and join discussions about The Multiplayer Classroom with readers worldwide — whether your club is virtual, in-person, or hybrid.
Is Readfeed free?
Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.