Linguistic geometry

Linguistic geometry

by Boris Stilman

Part of Operations research/computer science interfaces series

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"Linguistic Geometry (LG) is an approach to the construction of mathematical models for large-scale multi-agent systems. A number of such systems, including air/space combat, robotic manufacturing, software re-engineering and Internet cyber-war can be modeled as abstract board games. These are games with moves that can be represented by the movement of abstract pieces over locations on an abstract board. The purpose of LG is to provide strategies to guide the games' participants to their goals. Traditionally, discovering such strategies required searches in giant game trees. These searches are often beyond the capacity of modern and even conceivable future computers."--BOOK JACKET.

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