Game Theory for Networks

Game Theory for Networks

by Vikram Krishnamurthy

Book 105 of Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering --

Browse books you can read free on Readfeed

No club is reading this yet — be the first to start one

Start a club free
About
This book constitutes the thoroughly refereed post-conference proceedings of the Third International Conference on Game Theory for Networks (GameNets 2012) held in Vancouver, Canada, May 24-26, 2012. The 13 revised full papers were carefully selected from 24 submissions and are presented together with 7 invited papers. The papers focus on topics such as mechanism design, physical layer games, network mechanisms, stochastic and dynamic games, game-theoretic network models, cooperative games in networks, security games, spectrum sharing games, P2P and social networks and economics of network QoS.

Discuss Game Theory for Networks with other readers

Join or start a book club for Game Theory for Networks on Readfeed. Live chat, shared reading progress, and AI discussion questions — free to get started.

Frequently asked questions

How do I join a book club for Game Theory for Networks?

Sign up free on Readfeed, then browse public clubs or start your own club with Game Theory for Networks as the current read. Invite friends with a share link and discuss together with live chat and AI discussion questions.

Can I discuss Game Theory for Networks with other readers online?

Yes. Readfeed book clubs let you chat live, share progress, and join discussions about Game Theory for Networks with readers worldwide — whether your club is virtual, in-person, or hybrid.

Is Readfeed free?

Yes. Creating an account and joining book clubs is free. Sign up to find readers who love the same books and start discussing today.