FlexTale Infinite Adventures Omnibus

FlexTale Infinite Adventures Omnibus

by J. Evans Payne

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About
The ***Infinite Adventures Omnibus*** is a massive, **800+** page tome collecting the first six Infinite Adventures volumes into a single book. It describes over **150** points of interest (POI). Each one is designed to be interesting enough for at least an entire gaming session, if not an entire multi-session arc, or even an entire campaign. Every one of these POIs could be its own book :) Each POI is designed to be immediately usable in any fantasy TTRPG, in any campaign setting, with zero to little preparation. The entire book has been designed from the ground up to support and enable solo adventuring. Also contains universally-usable mechanics, guidelines, tables, and general resources for all points of interest in a fantasy TTRPG campaign. **Zero Prep, System-Agnostic** Designed to be immediately usable in any fantasy TTRPG, all Infinite Adventures books require zero prep time. **What is This Thing?** ***FlexTale Infinite Adventures*** is a concept that applies the ***Infinium Game Studio*** approach to points of interest on a fantasy TTRPG map. Detailed descriptions, endless permutations of things to keep things fresh, easy-to-use tables and resources, and plenty of ideas and inspiration. This book is the first in a series describing the various **Points of Interest** (POI) in the **Western Realm of Aquilae**. Though it was created with this setting in mind, everything in this book was designed to be system- and setting-agnostic. Inside, you'll find: * **Discovery**, including read-aloud text, "Why You Might Come Here", "So You Find Yourself Here", Hooks, and more. * **Activities**, including Adventure Snippets, Quests, Secrets, Threats, and more. Location information, including a heatmap / location guide for the POI's presence in the Realm of Aquilae. * **Rumors & Lore** table with true, partially true, and false stories about the POI. * **Events and Quirks**, describing unique phenomena that might occur as you explore. More interesting for players. Easier to run for D/GMs. Full, out of the box support for solo players. And above all: NOT BORING! **Contents** Inside, you'll find: * **668** tables, **129** FlexTables (each one four tables in one), and 150 full-color maps * **Dozens of Utility Tables:** quickly and dynamically generate entire dungeon maps, traps, poisons, diseases, curses, treasure, and spells. * **"Jump Right In"** introduction describing exactly how to use this book based on your needs as a G/DM * Dedicated discussion on how to use this book as a solo adventurer * **Creature Modifiers** to quickly make even the most ho-hum, boring common monster more interesting and unique * Much, much more!

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