Space demons

Space demons

by Gillian Rubinstein

Part of Cascades

1988
5.0(2)
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About
Twelve-year-old Andrew, bored with life, becomes obsessed with a mysterious new computer game, which has the power to zap him and his friends into a dangerous world of menacing space warriors.

Discussion questions for Space demons

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  1. 1

    How does Andrew’s initial boredom and dissatisfaction with his life set the stage for his dangerous obsession with the computer game?

  2. 2

    In what ways does the transition from playing a video game to actually living inside it reflect our own relationship with screens and technology today?

  3. 3

    How do the dynamics and conflicts among the four kids shift once they are forced to rely on one another in the dangerous world of Space Demons?

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