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Gino Fragomeni

  • Virtual, Augmented and Mixed Reality. Applications in Education, Aviation and IndustryVirtual, Augmented and Mixed Reality. Applications in Education, Aviation and Industry
  • Virtual, Augmented and Mixed RealityVirtual, Augmented and Mixed Reality
  • Virtual, Augmented and Mixed Reality. Applications and Case StudiesVirtual, Augmented and Mixed Reality. Applications and Case Studies
  • Virtual, Augmented and Mixed Reality. Design and InteractionVirtual, Augmented and Mixed Reality. Design and Interaction
  • Virtual, Augmented and Mixed Reality. Industrial and Everyday Life ApplicationsVirtual, Augmented and Mixed Reality. Industrial and Everyday Life Applications
  • Virtual, Augmented and Mixed Reality. Multimodal InteractionVirtual, Augmented and Mixed Reality. Multimodal Interaction
  • HCI International 2020 - Late Breaking Papers : Virtual and Augmented RealityHCI International 2020 - Late Breaking Papers : Virtual and Augmented Reality
  • HCI International 2021 - Late Breaking Papers : Multimodality, EXtended Reality, and Artificial IntelligenceHCI International 2021 - Late Breaking Papers : Multimodality, EXtended Reality, and Artificial Intelligence
  • HCI International 2022 - Late Breaking Papers : Interacting with EXtended Reality and Artificial IntelligenceHCI International 2022 - Late Breaking Papers : Interacting with EXtended Reality and Artificial Intelligence
  • HCI International 2023 - Late Breaking PapersHCI International 2023 - Late Breaking Papers
  • HCI International 2024 - Late Breaking PapersHCI International 2024 - Late Breaking Papers
  • Virtual, Augmented and Mixed Reality. Design and DevelopmentVirtual, Augmented and Mixed Reality. Design and Development