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Paolo Ciancarini

  • Coordination models and languagesCoordination models and languages
  • Handbook of Digital Games and Entertainment TechnologiesHandbook of Digital Games and Entertainment Technologies
  • Knowledge Engineering and Knowledge ManagementKnowledge Engineering and Knowledge Management
  • New Frontiers for Entertainment ComputingNew Frontiers for Entertainment Computing
  • Object-based models and languages for concurrent systemsObject-based models and languages for concurrent systems
  • Object-based models and languages for concurrent systemsObject-based models and languages for concurrent systems
  • Proceedings of 5th International Conference in Software Engineering for Defence ApplicationsProceedings of 5th International Conference in Software Engineering for Defence Applications
  • Proceedings of 6th International Conference in Software Engineering for Defence ApplicationsProceedings of 6th International Conference in Software Engineering for Defence Applications
  • Agent-Oriented Software EngineeringAgent-Oriented Software Engineering
  • Agent-Oriented Software Engineering IIAgent-Oriented Software Engineering II
  • Coordination Languages and ModelsCoordination Languages and Models
  • Entertainment Computing - ICEC 2023Entertainment Computing - ICEC 2023