K. Ravi Kumar
1951
A game theoretic rationale for Henderson's rule of three and four
Attack-defense marketing strategies
Efficient algorithms for grouping component-processor families
Hybrid buffering policies for material requirements planning systems
Monopolistic competition, aggregation of competitive information, and the amount of product differentiation
Strategic groups and competitive equilibrium
Strategic subcontracting for efficient disaggregated manufacturing
Supplemental appendices to defensive marketing strategies