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Maria Cruz-Cunha

  • Business, Technological, and Social Dimensions of Computer GamesBusiness, Technological, and Social Dimensions of Computer Games
  • Computer Games as Educational and Management ToolsComputer Games as Educational and Management Tools
  • Handbook of Research on Business Social NetworkingHandbook of Research on Business Social Networking
  • Handbook of Research on Icts and Management Systems for Improving Efficiency in Healthcare and Social CareHandbook of Research on Icts and Management Systems for Improving Efficiency in Healthcare and Social Care
  • Handbook of Research on Icts for Human-Centered Healthcare and Social Care ServicesHandbook of Research on Icts for Human-Centered Healthcare and Social Care Services
  • Handbook of Research on Serious Games As Educational, Business and Research ToolsHandbook of Research on Serious Games As Educational, Business and Research Tools
  • Organizational Integration of Enterprise Systems and ResourcesOrganizational Integration of Enterprise Systems and Resources